Ownership (Rust)

Ownership is a distinct feature of Rust (Programming Language) that governs how the language manages memory. It is based on a set of rules checked at compile time by the Borrow Checker. The key rules are:

  1. Each value in Rust has a variable that’s called its owner.
  2. There can only be one owner at a time.
  3. When the owner goes out of scope, the value will be dropped.

This system allows Rust to make memory safety guarantees without needing a garbage collector.

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