RAII is a programming idiom used in C++ where the life cycle of a resource (like memory, file handles, or network connections) is tied to the scope of an object.
- Initialization: The resource is acquired when the object is created (initialized).
- Destruction: The resource is released when the object goes out of scope (destroyed).
This pattern heavily inspired Rust’s Ownership model, ensuring resources are cleaned up automatically without a garbage collector.
